S5E12: Wrath of the Scorned Post Mortem and Gamer Spaces
This week, Adam and Tiana take a step back and talk about the Patron game that just wrapped up, Wrath of the Scorned. We discuss themes and how the final confrontation fit within the narrative of the game overall, and how Adam has been seeding things throughout that Tiana entirely missed until they came to fruition. We then switch over to talking about game tables and what we want from the spaces where we play. There's so many variables when it comes to tables and lighting and music; we have our preferences, but we're always open to new ideas.