Episode 17

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Published on:

2nd May 2024

S6E17: Five Principles of Designing Part 1

This week, Adam and Tiana look at principles presented by Treant Monk for handling design choices. There's a lot of thought that goes into game design balance, but we think Treant Monk had a good set of thoughts with the series of questions we go into.

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About the Podcast

Inspiration Point
What's the point?! Join Adam and Tiana for some friendly, off-the-cuff discussion about their ideas on D&D, RPGs, or just games in general!

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